Tim Baudouin — FX Artist
Available now for new projects

Simulating the impossible,
frame by frame.

Since 2023, I've been creating visual effects. Specializing in Pyro simulation, destruction, and FLIP simulation, I primarily work in Houdini, with a strong foundation in pipeline and R&D.

After a Master's in VFX at ArtFX (Montpellier, France), I'm now ready to take on new challenges in the industry.

In parallel, I develop open-source tools for the Houdini community, and vibecoding custom SaaS for personal projects.

Experience

What I do

Skills

Logiciels maîtrisés

1

Year of experience

1

Projects delivered

0

Studios

Want me in your team ?

I'm available for full-time roles and ready to move.

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