FX Artist & TD

Crafting something
that can't be

Simulation, particles & procedural destruction — from feature film to real life.

Available

— Showreel 2025

Showreel 2025 — Click to play

Selected Projects

Projects

From Pyro to destruction, I'm always pushing the boundaries of what i can do.

Research & Development

Tools & experimentation

Between projects, I develop open-source Houdini tools, explore new simulation approaches, and publish research on fluid physics and procedural destruction.

Explore tools →

1

Year of experience

1

Projects delivered

0

Studios experienced